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Hyperion

United Trek Author
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Everything posted by Hyperion

  1. *cringes* Yes, I know. I've been extremely remiss in my duties as of late. I told everyone I'd be writing again when the summer started, and here it is the middle of June already... *sigh* Still having trouble getting into the writing. I've been having a crisis of confidence lately, and while I've got the nuts and bolts of a couple stories planned out, as of yet I still haven't gotten much past that stage. Take my word for it though: I'm trying, and I will have something ready for public consumption sooner rather than later.
  2. With graduation imminent, I will finally have some free time to start writing soon. Expect a further update after the weekend of the 9th.
  3. LOL... and for that, I wholeheartedly apologize. Between my senior essay and a case of writer's block like you wouldn't believe... I just have had no luck whatsoever recently with the whole writing thing. Thanks for the compliments, mirandafave; I appreciate you sticking with me and I'll try not to disappoint you.
  4. Just a bump; I'm pretty wrapped up in RL school stuff at the moment still, as I'm trying to make sure I'm still on track for graduation in May. Just thought I'd let you all know that I haven't forgotten about Captain Forester and will be returning to the writing as I can. (I know, I've said that before...)
  5. Here's the latest, for anyone out there who may be interested: I've officially began working on the first official United Trek Forester tale, a crossover with Dark Territory entitled The Good Fight.(As discussed above.) DarKush and I have hammered out the core of the plot and already have a couple scenes written, and work is proceeding (mostly) apace on my end. Priority B is getting progress done on Continuity Shift. As I've probably mentioned before, the concept has grown beyond something that would fit in a vignette; I'll probably be shooting for short story length on this one. I'm hoping *crosses fingers* to have this one well under way by the time we start posting The Good Fight; this is something that really should be written before I take Kieran too far into the 24th century.
  6. The computer returns tomorrow!! ;D ;D
  7. Well, now you've just made it harder. Thanks for nothing. Kidding, just kidding. ;D Actually, your responses did help, although not in the way I'd first thought when I made the post to begin with. I do have a tendency to sometimes distrust and not listen to my instincts, which has been to my detriment at times in the past. Sometimes I need to be reminded of the value of a good gut feeling. My gut seems to be steering me towards Continuity Shift. I've got a lot of homework and final exam prep to do this week, but I'll set aside some time this weekend to get started, whether or not I have my regular computer back yet. In the meantime, DarKush, I'd love to start plotting out TGF. Do you want to start a topic in the DT forum, or here, or did you have another medium in mind?
  8. OK everyone, the good news is that the flood of new material lately has finally given me a yen to write once again. The bad news is now that I have decided to write, I have no idea what to write. So, I figured I'd present the different alternatives that have crossed my mind the last few days and see what you all think. Option 1: Interlude 2(3? I currently have an Interlude 2, but for the moment it's considered apocryphal). I had thought about doing a pair of linked vignettes from Kieran's 23rd century days to show some background about Forester's rocky relationship with Captain Ostlund from the Haven story. The first was to be something from early on in his first stint on the ship, showing some incident that either began their rivalry or fueled its development. The second was to be a scene with Kieran and Haven's captain from his second stint on the ship, when Kieran is told he's being passed over for the second officer slot in favor of Ostlund. The plus side to these is that they'd be relatively short; the last time I wrote an interlude I was able to finish in an evening. The down side is though that while the second scene is pretty fleshed out in my head, I'm still stumped about what kind of 'incident' to create for the first one; nothing I can think of seems, well, right, for lack of a better term. Also, with these two done before I continue work on Haven, this will give readers a bit of insight into Kieran and Petra's history without having to wait for further clues in the Haven story itself. Option 2: A new Haven chapter. This idea was actually what spawned my idea for Option 1. I had come across the part of Haven that I had already written and posted, and it reminded me that I had worked through the writer's block for the scene in Kieran's office that was coming next. I think I've finally figured out most of the Haven pilot; however, as this is a full length story instead of a short story/vignette, I don't want it to take away from my upcoming collaboration with DarKush, especially with the way it always takes longer than I think it will to write a story update. For my own part I'm leaning towards one of the two shorter options, but I liked writing the first couple chapters of Haven enough that if that's what people really want to see, I'll do it. Option 3: Continuity Shift, the story of Kieran's 'loss' in space and his subsequent reappearance 70 years later. This story will focus on the 23rd century half of his experience; the 24th century half of the story, with Kieran being told what happened, getting accustomed to a new time, et al. is something I'd like to do another collaboration with one of you on, although there's at least two or three projects that need to happen first. Now, this one I actually already started, shortly before my computer broke; I had a beginning monologue that I remember liking but I can't remember exactly how it actually went. Since I still haven't gotten my computer back(which is starting to really infuriate me; gotta remind myself to call the place again tomorrow) that beginning is still lost to me, which is tempting me to delay the story until I have access to the original document; but I suppose I could always write a different part of the story and piece together the two documents when I get my machine back. This also isn't going to be a full length story, but unlike the Interludes series it's a bit much for a mere vignette; after fleshing out the story more it's looking like the 23rd century part will end up at roughly short story length with 3 or 4 chapters. Option 4: I've also been thinking about the aforementioned DT collaboration The Good Fight lately, which is one of my most anticipated projects in a while. This is the one option that doesn't just depend on me, though; I know DarKush just finished False Colors recently(a very good story, by the way DK... just read it earlier today) but I don't know what he wants to do next, if he has plans for something else at the moment or what have you. Plus, I really should finish Continuity Shift before starting this one, so readers aren't confused and asking "wait, I thought this guy was a 23rd century captain, what's going on?" Thoughts? Opinions? Votes? Something else you'd like to see in lieu of the options presented here?
  9. Thanks. The guy should have the new motherboard in store by tomorrow, so it should be soon now! Once I get my computer back, we should get serious about starting up The Good Fight. Sorry it's taken so long, but as you can see there's been some unfortunate complications on my end.
  10. Just checking in to say hi and that I'm still here. Still haven't gotten my computer back, but I talked to the guy today - he's found a suitable replacement motherboard, so hopefully I'll get my machine back before the new year and can finally junk this antique I've been using. I was hoping to get started on Continuity Shift as promised, but my senior year of college keeps stopping by to say hello and has proven a very needy houseguest. In the meantime, I see the rest of you have been busy. I'll have to get caught up on some reading.
  11. Hey DK. Good to finally see you here. ;D
  12. Last night my computer died, and now for some reason it will no longer stay on for longer than 10 seconds or so. I don't think I lost anything, but until it's fixed, I can't get to any of my stuff either, which includes my stories and such. The good news is that I won't be completely out of the loop; I have an old hand me down laptop that I'll be working from until/if(crosses fingers...) I get my old machine back. I wasn't all that far into Continuity Shift, so depending on how long it will take to get my desktop back, I might just start over on the laptop.
  13. The vignette mentioned above has been titled Continuity Shift, and after a couple false starts is progressing reasonably well. No idea when it will be finished; as I may have mentioned, this semester is proving to be my busiest yet, and I was never terribly good at time management in the first place. Hope you all haven't given up on me just yet.
  14. This is the last actual update from the old board, and it mostly holds true still. I'm putting my 23rd century projects on hold for the time being. I've started working on the vignette; no ETA on completion, however... I can thank my school schedule for that. I haven't seen DarKush here yet, so I'm not sure what his plans are for the crossover, but I'm ready to start working on it whenever you are, DK.
  15. Sorry about that, it's now fixed. And yes, I'm liking this one much better than Yuku so far.
  16. This is the same timeline posted over at Yuku, with some revisions that take into account several later decisions. ------------ Timeline March, 2370 – Fleet Captain Kieran Forester’s shuttle appears 70 years after its disappearance and is recovered by USS ?(Cuffe?). Kieran is returned to Earth where he is debriefed by Admiral Necheyev. He requests a starship command, but his request is turned down. His reputation in the 24th century Starfleet is spotty at best, and his technical knowledge is 70 years out of date. May-November 2370 – Kieran enrolls in a 6-month refresher training course in an attempt to bring his skills up to 24th century standards. While in the refresher course, Kieran studies extensively all information Starfleet has on the Cardassians, discovering a certain fascination with Starfleet’s most recent adversary, hoping a knowledge of the Cardassians will help his case when he again campaigns for a starship command in November after completing his refresher course. His request is again denied, on the rather murky grounds that Starfleet does not have confidence in his abilities to conform to the 24th century ideal of a starship captain. Through this entire process, it becomes evident that Starfleet of the 24th century seems to look down on Kieran and his more ‘warlike’ 23rd century sensibilities. However, thanks to his newfound knowledge of the Cardassians and his lack of any possible loyalties to the Maquis, Admiral Nechayev reluctantly offers him the post of Starfleet liaison to the DMZ colonies to replace the recently-defected Commander Cal Hudson. December 2370 – Kieran officially takes his post as the ranking officer in the DMZ. He cultivates a good working relationship with his Cardassian counterpart, Gul Evek, despite a rise in Maquis activity, and the two officers develop a grudging mutual respect for each other and their capabilities. Kieran’s tenure in this posting marks an upswing in cooperation between Cardassian and Starfleet forces in and around the DMZ. December 2372 – The Second Klingon-Federation War breaks out after Gowron demands the Starfleet withdrawal from the Archanis sector. Klingon forces attack the Federation border after Starfleet refuses to comply. The war effort initially goes badly for the Federation, as Klingon forces smash through Starfleet’s antiquated border defenses, many of which have not been updated in almost a century. January 2373 – With the Klingons hammering at the Federation’s defenses, Starfleet is scrambling for combat-experienced officers. Captain Forester is transferred from the DMZ to take the post of Strategic Operations officer for the entire Third Fleet. June 2373 – The Klingon-Federation war ends when Chancellor Gowron reinstates the Khitomer Accords. Unbeknownst to the Alpha Quadrant powers, the Dominion steps up its preparations for the inevitable invasion of the quadrant. Late 2373 – The Dominion War begins with the recapture of DS9 by a Dominion-Cardassian fleet. However, partially based on a recommendation by Fleet Captain Forester, Starfleet mounts an attack on the Torros III shipyards, led by the Templar. Thanks to the Dominion’s focus on the station, the assault force is able to destroy the shipyards, dealing the Dominion its first major setback. Early 2374 – Templar is assigned to the Seventh Fleet for its assault on the Tyra system, hoping to halt the Dominion advance. However, Dominion forces annihilate the Seventh Fleet, with only 14 starships making it back to Federation held space. Templar is not one of these ships. Unbeknownst to Starfleet, however, Templar survives the battle. Cut off by a Cardassian flanking maneuver, Templar is forced to retreat in the opposite direction, further into Dominion-held space, where they conduct a behind-the-lines guerrilla campaign along with several other starships that survived the destruction of Seventh Fleet. Forester’s campaign succeeds in forcing the Dominion to pull the Cardassian Ninth Order under Gul Evek, along with several wings of Jem’Hadar fighters, off the front lines to hunt him down. Forester engages Evek’s forces in a war of attrition, whittling them down until he is finally able to break through the Dominion lines and return to Federation space in the Battle of Soukara. His return is a surprise to the Federation, albeit a welcome one. Templar will not be repaired and recrewed in time to participate in Operation Return, although she does participate in the First Battle of Chin’toka. Mid 2374-Late 2375 – Templar continues to serve on the front lines of the Federation’s fight against the Dominion. She was not present at the Second Battle of Chin’toka, but she did lead a squadron of Federation and Klingon warships assigned to secure the flanks of the force assigned to invade Cardassia. Ambushed by Dominion forces in the Kelvas system, Forester’s force is rescued by a force from the Ninth Order under Gul Evek, now loyal to Damar’s rebellion. This victory saves the allied invasion force from a Dominion flanking maneuver. The Battle of Cardassia ends in an Alliance victory, and the Dominion surrenders shortly thereafter. Under the Treaty of Bajor, Cardassia is mostly disarmed and the Dominion forced back behind their pre-war Gamma Quadrant borders. Andromeda-class starship USS Templar “I see a great hand, reaching out of the stars…” - Elric The Andromeda-class was developed in the early 2360s, using lessons learned in the design and construction of the Galaxy¬-class, Starfleet’s largest and most ambitious starship design to date, to create a versatile, powerful medium cruiser design to supplement the larger ships of the Galaxy and Nebula classes. However, the design found itself with two quick strikes against it. First, the design came on the wrong end of a technology shift. Bio-neural circuitry and a new generation of warp engines, among other improvements, were all designed after the introduction of the Andromeda-class, and Starfleet decided it would be cheaper to build a new class, designed from the keel out with these new technologies in mind.(This decision would later come to fruition as the Intrepid-class.) Only a dozen Andromedas were built before the planned construction batch was canceled in favor of further development of the Intrepid. Another criticism of the Andromeda was that it was thought to be ‘overdesigned’. One of the disadvantages of trying to fit the capabilities of a larger ship into a hull the Andromeda’s size was that while the vessel in its original configuration could perform many missions, it failed to excel in any of them. The design was considered a disappointment through the 2360s, although class-wide refits in 2370 and 2373 would correct this particular flaw and allow the Andromeda design to finally realize its potential. This is not to say the Andromeda is an obsolescent design. The class was absolutely top-of-the-line when the first ships were commissioned, sporting the most advanced computers, engines, and weapons systems available at time of construction, and several new technology refits have integrated seamlessly with the Andromeda-class’ original systems. While not quite as fast or maneuverable as her Intrepid successors, the uprated Andromedas boast firepower roughly equal to that of an Akira-class heavy cruiser, and several ships of this class, including the Templar, were outfitted with prototype regenerative shield systems and holo-communicators at the outbreak of the Dominion War. The Andromeda class is 390m long, with a beam of 186m and a height of 74m. Her standard crew complement is 290. Her maximum warp speed(as of the 2370 refit) is Warp 9.95, sustainable for six hours, while her maximum cruising speed is Warp 9.7. The Andromeda-class starship Templar was commissioned in 2365 at the Utopia Planitia Fleet Yards. She was commanded by Captain Willem Falke from 2365 until his death in 2373 immediately prior to the formal beginning of the Dominion War. He was replaced by Fleet Captain Kieran Forester. Templar senior staff roster, as of 2373: Commanding Officer: Fleet Captain Kieran Forester (Human male) Sean Bean Executive Officer: Lieutenant Commander Holly Ceniek (Human female) Tactical/Security Officer: Lieutenant Hakan ra-Hamnatraii (Efrosian male) Stuart Townsend Engineering Officer: Lieutenant (j.g.) Taurik (Vulcan male) Alexander Enberg Operations Officer: Ensign Kent Andriesen (Human male) Chief Medical Officer: Lieutenant Elizabeth Lense (Human female) Bari Hochwald Flight Control Officer: Lieutenant (j.g.) Danica Stadi (Betazoid female) Alicia Coppola Counselor: Lieutenant Taryn Keteni (Human/Ktarian female) (Taurik and Lense appeared in TNG “Lower Decks” and DS9 “Explorers” respectively. Stadi is the twin sister of Veronica Stadi, Voyager’s first conn officer as seen in “Caretaker”(non canon, character is of my own creation). A more in-depth look at the Templar senior staff is forthcoming.
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